A Senior Texture / Material Artist from New Zealand - specializing in creation of grounded, believable materials using a variety of tools and techniques.
Skills
3D ModelingEnvironment ModelingProp ModelingPBR TexturingMaterial CreationSubstance Designer
Software proficiency
Substance 3D Painter
Substance 3D Designer
Substance 3D Sampler
Maya
Blender
Houdini
ZBrush
Unreal Engine
Photoshop
Marmoset Toolbag
Megascans
Productions
Video Game
Portal with RTX
Year
2022
Role
Senior Material Artist
Company
NVIDIA
Video Game
Path of Exile 2
Year
2023
Role
Senior Material Artist
Company
Grinding Gear Games
Video Game
Path of Exile
Year
2020
Role
Environment Material Artist
Company
Grinding Gear Games
Video Game
Empire of Sin
Year
2020
Role
Environment Artist (Outsource)
Company
Dekogon Studios LLC - Romero Games
Video Game
Space Beast Terror Fright
Year
2019
Role
Material Artist
Company
Nornware
Experience
Senior Material Artist at NVIDIA
New Zealand
July 2022 - Present
Senior Material Artist at That's No Moon
New Zealand
January 2022 - July 2022
Senior Material Artist at Grinding Gear Games
Auckland, New Zealand
August 2021 - January 2022
Environment Material Artist at Grinding Gear Games
Auckland, New Zealand
May 2020 - August 2021
Freelance Texture/Material Artist at Stan Brown Studios