Some of the Materials I created for Path of Exile's Siege of the Atlas.
A huge thank you to all my GGG colleagues, it's been amazing to work with such great people.
All materials created in Substance Designer - the Beach Sand materials include some scan data.
Please check out my colleagues I worked on these arenas with!
David Peryman (Env): https://www.artstation.com/davidperyman
James Hurlock (Env): https://www.artstation.com/jameshurlock
Simon Jackson (VFX): https://twitter.com/simonjaxon