Zorah Materials - Part 1

I had the pleasure of working on Zorah alongside my talented colleagues at NVIDIA Lightspeed Studios.
I provided tiling materials that were used by the team in Painter and in engine to assist with texturing assets.
My contribution here is solely the materials rendered out (on cylinders and planes), the assets seen in the level shots were textured by our incredible prop and environment artists. Check out the Zorah Art Blast to see their amazing work!

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Date
January 12, 2025