Unkempt Flagstones with Mud and Grass - 100% procedural Material made in Substance Designer.
A versatile ground material, with many options to change and randomize the Grass, Mud and Tiles. Custom Alphas can be plugged in to the sbsar node, to control the shape of the stone (as shown in product picture 4 - with the Substance logo. The last product picture is also a custom input example, for more please see my Artstation post). Please note this does not contain the source graph.
Files include:
Unkempt_Flagstones_V1.sbsar With the following exposed parameters:
- Flat or Mounded Grass
- Mud and Grass Scale Slider
- Randomize Mud and Grass Slider
- Water Level Slider
- Custom Alpha Input on/off
- Option to overlay tile effect on Custom Alpha on/off
- Default Tiles on/off
- Tiles Scattered or Ordered
- Random Mask sliders for default tiles
UFDefaultMaps.zip containing:
- 5 already exported 4k png Textures (AO, baseColor, height, normal, roughness) : of Material at default settings (middle picture of product cover).
LicenseSingle User, Indie and Studio licenses are available. Redistribution or resale of any of the contents of this product is prohibited, unless as embedded components of electronic/interactive media.
Compatible with Substance Engine v6 - made in Substance Designer 2018v3.0
This product is non-refundable.
Website - https://stanbrown.artstation.com
ArtStation - https://www.artstation.com/stanbrown