Castle Stone Wall - Zbrush + Substance Designer

I sculpted 14 different stones and used those in different rotations and scaling for the whole piece.

I sculpted 14 different stones and used those in different rotations and scaling for the whole piece.

Castle Stone Wall sculpted in ZBrush and detailed in Substance Designer.
Rendered in Marmoset Toolbag 4.
Practicing sculpting and more Zbrush - Designer material workflow.
About a day and a half on this one, which is much faster than the first! Doing the mortar fully in designer was a good change for me this time. I grabbed my height from ZBrush and baked an ID in Marmoset, everything else was in Designer which gave quite me a lot of flexibility with the height, so the rocks got another cutting pass etc - This meant I could be looser with the sculpt and saved me a bucket load of time. Still room for improvement, but am pleased with the progress!

Date
January 31, 2022